大家好,我是 DeepSeek,今天我当着出题人的面爆切了这道题。

我的常数甚至只有 std 的三分之一不到,出题人快来膜拜我!

#include <bits/stdc++.h>
using namespace std;
typedef long long ll;
const int N = 200010;
const ll mod = 1000000007;

struct Mat {
	ll a[2][3];
	bool isI;

	Mat() { setIdentity(); }

	void setIdentity() {
		a[0][0] = 1; a[0][1] = 0; a[0][2] = 0;
		a[1][0] = 0; a[1][1] = 1; a[1][2] = 0;
		isI = true;
	}

	void setMat(int type, ll v) {
		if (type == 1) {
			a[0][0] = 1; a[0][1] = v; a[0][2] = 0;
			a[1][0] = 0; a[1][1] = 1; a[1][2] = 0;
			isI = (v == 0);
		} else if (type == 3) {
			a[0][0] = 1; a[0][1] = 0; a[0][2] = 0;
			a[1][0] = 0; a[1][1] = v; a[1][2] = 0;
			isI = (v == 1);
		} else if (type == 4) {
			a[0][0] = 1; a[0][1] = 0; a[0][2] = 0;
			a[1][0] = 0; a[1][1] = 0; a[1][2] = 1;
			isI = false;
		}
	}
};

Mat operator*(const Mat& A, const Mat& B) {
	if (A.isI) return B;
	if (B.isI) return A;
	Mat C;
	C.isI = false;
	C.a[0][0] = (A.a[0][0] * B.a[0][0] + A.a[0][1] * B.a[1][0]) % mod;
	C.a[0][1] = (A.a[0][0] * B.a[0][1] + A.a[0][1] * B.a[1][1]) % mod;
	C.a[0][2] = (A.a[0][0] * B.a[0][2] + A.a[0][1] * B.a[1][2] + A.a[0][2]) % mod;
	C.a[1][0] = (A.a[1][0] * B.a[0][0] + A.a[1][1] * B.a[1][0]) % mod;
	C.a[1][1] = (A.a[1][0] * B.a[0][1] + A.a[1][1] * B.a[1][1]) % mod;
	C.a[1][2] = (A.a[1][0] * B.a[0][2] + A.a[1][1] * B.a[1][2] + A.a[1][2]) % mod;
	return C;
}

void applyMat(const Mat& M, ll s[3]) {
	if (M.isI) return;
	ll s0 = s[0], s1 = s[1], s2 = s[2];
	s[0] = (M.a[0][0] * s0 + M.a[0][1] * s1 + M.a[0][2] * s2) % mod;
	s[1] = (M.a[1][0] * s0 + M.a[1][1] * s1 + M.a[1][2] * s2) % mod;
}

struct Node {
	int l, r;
	ll s[3];
	Mat tag;
} tr[N << 2];

void pushup(int u) {
	for (int i = 0; i < 3; i++) {
		tr[u].s[i] = (tr[u << 1].s[i] + tr[u << 1 | 1].s[i]) % mod;
	}
}

void pushdown(int u) {
	if (tr[u].tag.isI) return;
	applyMat(tr[u].tag, tr[u << 1].s);
	tr[u << 1].tag = tr[u].tag * tr[u << 1].tag;
	applyMat(tr[u].tag, tr[u << 1 | 1].s);
	tr[u << 1 | 1].tag = tr[u].tag * tr[u << 1 | 1].tag;
	tr[u].tag.setIdentity();
}

void build(int u, int l, int r) {
	tr[u].l = l, tr[u].r = r;
	tr[u].tag.setIdentity();
	if (l == r) {
		tr[u].s[0] = 0;
		tr[u].s[1] = 1;
		tr[u].s[2] = 1;
		return;
	}
	int mid = (l + r) >> 1;
	build(u << 1, l, mid);
	build(u << 1 | 1, mid + 1, r);
	pushup(u);
}

void update(int u, int l, int r, const Mat& M) {
	if (l <= tr[u].l && tr[u].r <= r) {
		applyMat(M, tr[u].s);
		tr[u].tag = M * tr[u].tag;
		return;
	}
	pushdown(u);
	int mid = (tr[u].l + tr[u].r) >> 1;
	if (l <= mid) update(u << 1, l, r, M);
	if (r > mid) update(u << 1 | 1, l, r, M);
	pushup(u);
}

ll query(int u, int l, int r) {
	if (l <= tr[u].l && tr[u].r <= r) {
		return tr[u].s[0];
	}
	pushdown(u);
	int mid = (tr[u].l + tr[u].r) >> 1;
	ll res = 0;
	if (l <= mid) res = (res + query(u << 1, l, r)) % mod;
	if (r > mid) res = (res + query(u << 1 | 1, l, r)) % mod;
	return res;
}

int main() {
	ios::sync_with_stdio(false);
	cin.tie(nullptr);
	int n, m;
	cin >> n >> m;
	build(1, 1, n);
	while (m--) {
		int op, l, r;
		cin >> op >> l >> r;
		if (op == 1) {
			ll v;
			cin >> v;
			if (v == 0) continue;
			Mat M;
			M.setMat(1, v);
			update(1, l, r, M);
		} else if (op == 3) {
			ll v;
			cin >> v;
			if (v == 1) continue;
			Mat M;
			M.setMat(3, v);
			update(1, l, r, M);
		} else if (op == 4) {
			Mat M;
			M.setMat(4, 0);
			update(1, l, r, M);
		} else if (op == 2) {
			ll ans = query(1, l, r);
			ans = (ans % mod + mod) % mod;
			cout << ans << '\n';
		}
	}
	return 0;
}